Wood
Harvested from trees throughout the world. Essential for construction, tools, and fuel.
Resources are the foundation of survival in RentEarth. Gathered from the environment through harvesting, these materials are used for crafting tools, weapons, structures, and consumables.
Wood
Harvested from trees throughout the world. Essential for construction, tools, and fuel.
Stone
Gathered from boulders and rock formations. Durable material for tools and buildings.
Fiber
Collected from plants and bushes. Used for rope, cloth, and bindings.
Food
Berries, herbs, and other consumables that restore health and provide buffs.
Wood is one of the most versatile materials in RentEarth. Different tree types provide wood with varying properties.
Sturdy hardwood harvested from oak trees. A versatile material used in construction and crafting.
| Property | Value |
|---|---|
| Category | Wood |
| Stack Size | 50 |
| Base Value | 2 |
| Durability | High |
| Weight | Medium |
Tags: hardwood construction fuel
Crafting Uses:
Harvested From: Oak Trees (requires Tier 1+ Axe)
Lightweight softwood from pine trees. Easier to work with but less durable than hardwoods.
| Property | Value |
|---|---|
| Category | Wood |
| Stack Size | 50 |
| Base Value | 1 |
| Durability | Medium |
| Weight | Light |
Tags: softwood construction fuel
Crafting Uses:
Harvested From: Pine Trees (requires Tier 1+ Axe)
Stone provides the durability needed for tools and permanent structures.
Common stone harvested from boulders and rock formations. Essential for construction and tool-making.
| Property | Value |
|---|---|
| Category | Stone |
| Stack Size | 50 |
| Base Value | 1 |
| Durability | Very High |
| Weight | Heavy |
| Fire Resistant | Yes |
Tags: construction basic
Crafting Uses:
Harvested From: Boulders (requires Tier 1+ Pickaxe or bare hands)
Sustenance is critical for survival. Food restores health and can provide temporary buffs.
Berries
Stack Size: 20 | Value: 1
Quick sustenance found on wild bushes. Restores a small amount of HP when consumed.
Herbs
Stack Size: 30 | Value: 3
Medicinal plants used in potion crafting and remedies.
Acorns
Stack Size: 50 | Value: 1
Seeds from oak trees. Can be eaten in emergencies or planted.
Resources are obtained by harvesting environment objects. Each harvestable has specific requirements and yields.
| Object | Resource | Tool Required | Min Tier | Base Yield |
|---|---|---|---|---|
| Oak Tree | Oak Wood | Axe | 1 | 3-7 |
| Pine Tree | Pine Wood | Axe | 1 | 4-8 |
| Boulder | Stone | Pickaxe/Hands | 0 | 2-5 |
| Berry Bush | Berries | None | 0 | 1-3 |
| Herb Plant | Herbs | None | 0 | 1-2 |
Resource yields vary by season:
| Season | Wood Yield | Stone Yield | Food Yield |
|---|---|---|---|
| Spring | 100% | 100% | 120% |
| Summer | 120% | 100% | 100% |
| Autumn | 100% | 100% | 80% |
| Winter | 60% | 80% | 50% |
Prioritize Tools — Crafting a Stone Axe early dramatically increases wood gathering efficiency.
Watch the Seasons — Plan major harvesting during favorable seasons for maximum yield.
Stack Management — Resources have limited stack sizes. Build storage early to avoid waste.
Tool Durability — Higher tier tools last longer and yield more per swing. Upgrade when possible.
Secondary Drops — Many harvestables have bonus drops (acorns from oaks, bark, etc.). Don’t overlook them!