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Bug Wars Dev Blog

Welcome to the Bug Wars development blog! This is where we share updates about the game’s progress, technical challenges we’ve overcome, design decisions, and insights into the development process.

Technical Deep Dives

Detailed explanations of the systems and technologies powering Bug Wars, from Unity architecture to gameplay mechanics.

Progress Updates

Regular updates on new features, improvements, and milestones as we build the game.

Design Decisions

Insights into why we made specific choices in gameplay, UI, and technical architecture.

Lessons Learned

Challenges we’ve faced, mistakes we’ve made, and what we learned from them.

Blog posts will appear here as they are published. Stay tuned for our first dev log!

  • Unity game development best practices
  • VContainer and dependency injection patterns
  • UniTask async/await implementation
  • Combat system design and iteration
  • AI behavior and enemy design
  • Performance optimization techniques
  • WebGL build process and optimization
  • UI/UX design with Unity UI Toolkit
  • Sound design and audio integration
  • Testing and debugging strategies

Want to stay updated on Bug Wars development?

Check the GDD

Read our comprehensive Game Design Document for technical details about the game’s architecture.

Play the Game

Try the latest build on our Game Page and experience the current state of development.

GitHub Repository

Follow the project on GitHub to see code changes and contribute to the development.



Last Updated: 2025-11-10